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No More Nightmares

Studio Grimoire Published 3 years ago

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Description

No More Nightmares is a pixel-art, top-down horror game and was developed around the same time as my very first project Submerged, so this would make it the 2nd game I ever developed.

NMN revolves around a young woman called Mirror Image, you play the game through her depiction of her younger self when she was still attending highschool. You wake up in a hospital and try to solve puzzles to escape your mental state through these puzzles you relive Mirror Images’s past trauma, along side this, you must watch your sanity metre in order to not be attacked by your traumas. Its a choice-based puzzle adventure game in which your choices will impact you and change your gameplay, even going as far as changing the look of the whole game.

It was way more complex mechanic-wise than my first game and was quite overwhelming for me and my team, we didnt get to finish it and I no longer have the files for it, therefore this is also unplayable.

Collaborators

Sara Ferreira: Generalist and Team Leader

  • programmed player movment in unity
  • created main character animations (4 idle animations and 4 walking animations)
  • Programmed UI Pause and Main Menu
  • created pause menu buttom graphics
  • created UI assets

Mohammed (no last game given): Story Writer

  • worked on narrative
  • worked on world building within the game
  • created storyline and backstory

Mayo (no last name given) Level & sound producer

  • created concept art for levels
  • created concept of different puzzels within the game
  • picked out sounds that will be in the game
  • created game poster

Myron (no last name given) Artist

  • created floor tileset
  • created rileset concepts

Jamie (no last name given): Level Designer

  • worked on level concept art
  • created 2D assets for the environment (multiple window assets, cobwebs and bookshelves)